Here's What Improbable's Co-Founder Said About The Otherside's Open Object Standards:
The Co-Founder of Improbable, the video game company that’s working with Yuga Labs to make the Otherisde a reality, recently wrote a twitter thread that went into detail on the metaverse’s Open Object Standards and why the Otherside needs them.
After the First Trip to the Otherside metaverse last week, Yuga Labs released a nine-part Litepaper that gave Voyagers a glimpse at what’s to come.
One of the main points of the Litepaper was a section on ODK or “Otherside Development Kit.”
“(ODK) refers to a suite of “Creation Tools” built with Improbable that will allow users to create interoperable content for Otherside,” the Litepaper explained.
Voaygers (Otherdeed holders) and developers will both be using the ODK to build the Otherside together. Therefore, Yuga Labs and Improbable released a set of Open Object Standards that act as the rules of the metaverse.
“We want things made with our Creation Tools to be interoperable,” Yuga Labs wrote in the Litepaper. They can be used anywhere within Otherside - or any other metaverse that conforms to these standards.”
In the Litepaper, Yuga Labs and Improbable laid out four Open Object Standards:
1. Metadata Ontology - We will allow objects to be tagged using descriptors from the Otherside Metadata Ontology, enabling common gameplay behavior.
2. 2D Images - We support common image formats, starting with PNG, JPG - with more being added as Voyagers request them.
3. 3D Objects - We support 3D models through the popular glTF format (which includes meshes, materials, cameras, textures, animations, and everything you need to make a complete model). These objects can respond to in-engine lighting and physics.
4. Universal Scripting System - We will support scripts to be attached to objects and worlds to define and extend their behavior.
With these standards, anything that Voyagers or developers build in the Otherisde will be “fully supported” in not only the Otherside, but also any other metaverse that conforms to these same Open Object Standards.
After the release of the Litepaper, Improbable Co-Founder and Chief Product Officer, Rob Whitehead, took to Twitter and explained the importance of these standards. Whitehead also went into detail on what he and the Improbable team are currently working on.
The Bored Ape Gazette will continue to cover the Otherside and will continue to break down the metaverse’s Litepaper and give you updates as they become available.